Our mission
We build racquet sports apps for the players who actually play. Tools that disappear when you're on court and surface useful information when you're not. Software that respects your time, your privacy, and your attention.
The story
CourtSauce started with a frustration most racquet sports players recognise: the apps available for keeping score weren't very good.
The market is full of apps designed primarily for ranking and ladder systems, with scoring features added almost as an afterthought. They require accounts. They want your data. They show advertising. They collect your matches into databases used to sell you things or train machine learning models. Some are better than others, but the pattern is consistent.
That was the obvious problem. The less obvious one was that even the better apps treated the iPhone as the primary surface. You'd record a score by stopping play, fishing your phone out of your pocket, opening the app, navigating to the right screen, tapping the right button. By the time you finished, the next point was already underway.
CourtSauce starts from the position that scoring is the centrepiece of the app, and Apple Watch is where scoring should happen. Not as a companion feature to the iPhone app — as the primary scoring surface, with the iPhone as the supporting context. That single design choice shapes everything.
We started with pickleball — the sport with the fastest-growing player base, the most confused serve rotation, and the most willingness to adopt new tools. Tennis and squash follow with the same design language adapted for each sport's specific scoring patterns. Eventually, the platform extends to tournament management and league administration, the layer above individual matches.
The brand name, in case you're wondering: "CourtSauce" comes from the slang term "sauce" — the unofficial word for skill, flair, or style that good players bring to their game. "They've got sauce." Court + sauce. Your game, with extra sauce.
The team
CourtSauce is currently built by Mario Voltolina at Innovation Unknown Inc., based in Oakville, Ontario, Canada.
Mario plays pickleball regularly, has spent years in music production and information technology, and approaches software with the same attention to craft that good audio engineering requires. Innovation Unknown Inc. is the corporate home for CourtSauce and other software projects.
The team will grow. CourtSauce is built to scale beyond solo development.
Get in touch →Design philosophy
Watch-first, phone-supported
The Apple Watch is the primary surface for scoring. The phone is the supporting context. We design for the wrist first and adapt the phone experience around it, not the other way around.
Sport-specific, platform-shared
Each sport (pickleball, tennis, squash) has its own dedicated app with rules and UX specific to that sport. But the apps share core architecture, brand identity, and design language. Players moving between sports recognise the family resemblance and learn each app faster.
Privacy as default
We don't require accounts. We don't store user data on our servers. We don't show advertising. We don't have analytics that track behaviour. Privacy isn't a feature we added — it's the starting position we designed everything around.
Unfussy and confident
Our voice is direct, warm, and confident without being arrogant. We don't over-claim. We don't fake personality. We don't shout. The brand trusts the audience to recognise quality without being told.
What we believe
We believe racquet sports are having a moment, and the tools haven't caught up. Pickleball is the fastest-growing sport in North America. Tennis is enjoying a generational resurgence. Squash is quietly expanding its global player base. Padel is exploding internationally. The infrastructure for these sports — scoring, tournaments, leagues, ratings, and analytics — was largely built before smartphones, before wearables, and before the design and engineering practices we take for granted today. There's room for tools built thoughtfully for how players actually play in 2026.
We believe in shipping. Every feature we plan exists in service of real moments on real courts. Features that don't earn their place don't ship. Features that do earn their place ship soon.
We believe in privacy. Not as a marketing position, but as a core constraint. Our products are designed so we don't have access to user data we don't need. The architecture forces us to be honest about this.
We believe in compounding craft. Each version of each app gets a little better, with consistent attention to detail, voice, and quality. We don't have a single launch moment to get right; we have a thousand small decisions to get right over years.
What's next
CourtSauce Pickleball, Tennis, and Squash are all live on the App Store. CourtSauce Tournaments and CourtSauce Leagues — the platform layer for tournament management and seasonal league administration — follow after the sport apps are stable.
Beyond that: more sports (badminton, racquetball, padel are obvious candidates), more analytical depth, more integration with existing ranking systems (DUPR for pickleball, UTR for tennis), and possibly features for clubs, coaches, and tournament organisers we haven't thought of yet.
If you have ideas, feedback, or just want to talk about racquet sports, get in touch.